AI Insights · Timothy · March 2021
Top 5 Sandbox Games Surge in Latin America on iOS in Q1 2021
Sensor Tower's latest data reveals a significant performance of the top five sandbox games on the iOS platform in Latin America during the first quarter of 2021. Roblox and Minecraft lead the pack with notable user engagement and download figures.
In the first quarter of 2021, sandbox games have shown a notable presence on the iOS platform in Latin America. As per the data provided by Sensor Tower, here is a brief overview of how these games have performed in terms of downloads, revenue, and weekly active users.
Roblox by Roblox Corporation, a consistent top performer, started the quarter with approximately $300K in weekly revenue and saw a slight fluctuation over the period, ending with around $290K. Downloads began at 85K and had a slight downtrend, finishing at approximately 72K. Weekly active users remained robust, starting at roughly 981K and peaking at 1.2M by the end of March.
Minecraft from Mojang also maintained a strong performance. Revenue fluctuated throughout the quarter, beginning at around $76K and ending the period at about $71K. The game's downloads saw a slight uptick from 3.7K to 3.4K. Active users showed resilience, starting at 272K and growing to 317K by quarter's end.
The Sims™ FreePlay by Electronic Arts showcased an interesting trend with revenue starting at a modest $6K, peaking at nearly $10K in early February, and then tapering off to $6K. Downloads saw a significant rise from 13K to over 18K, and active users increased from 51K to 63K.
Avakin Life: 3D Avatar Creator from Lockwood Publishing exhibited steady revenue, which started at approximately $7K and peaked at $10K in late March. Downloads remained fairly stable, starting at 9K and decreasing slightly to 6.9K. Active users experienced a slight decline from 47K to 45K.
Lastly, IMVU: 3D Avatar Creator & Chat by IMVU Inc. saw its revenue begin at $5.7K, with a peak at $8.4K mid-March before settling at $5.6K. Downloads had a high point of 8.7K in mid-February and ended the quarter at 5.9K. Active users started strong at 71K, peaked at 90K, and concluded the quarter with 89K.
For more detailed insights and data on the performance of these sandbox games and others, Sensor Tower's comprehensive analytics provide a deeper dive into the mobile app market trends and user engagement.